- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
Sounds like class action baby
Nah, they have a clause in their EULA which allows this, it’s ridiculous. Piracy is the only solution.
Just because they write it into their EULA it doesn’t make it legal.
Unfortunately this particular clause has been tested pretty throughly in court and current courts (*in the United States of America) have decided that your average Joe has alternative options and can/has consented to the licensing clause of the Eula. The only thing that might change (and should change by the way) is Sony/others being able to use the term “purchase/buy” without specifying in clear detail that you’re purchasing a temporary license to the product and not a copy of the product. This is laid out in the Eula, but should also be either directly labeled near the purchase button or prompted and accepted during checkout. Wouldn’t change things but at least people can’t then bitch when the leopard eats their face.
The ps5 and Switch will probably be my last consoles. I will just find ways yo mod the Switch when support dies for it to keep games on the go, and when psn is cut for ps5 that will be it. PC will be my way forward. I won’t put up with this “pay for internet twice and still not own your games” stuff after these generations.
I modded my switch once they started the online subscription. It’s a really great jailbreak experience. Got ability to export saves too.
DVDs are also digital though. I cannot really imagine analog video games
I think Pong (or some variant) was analog. Then there were the games played on oscilliscopes.
Whack-a-Mole
DVDs are still a physical medium, provided that the game is actually on them and it’s not just a glorified download code.
Thing is that most games on physical media aren’t much good in the long run either for the very same reasons. Even the single player ones have a myriad of little bits and bobs of online connectivity nowadays. I expect 95% of them to break once their servers go down. Most of them for super stupid reasons…some version mismatch here, a weird timeout in the launcher there. And being on closed systems,.there will be no way to patch them by the community on consoles.
The only games I expect to still work are Nintendo games. That’s not because they are the good guys but because their understanding of this whole internet thing is so laughably bad.
Nintendo had games breaking at parts because of interrupted services, even games that are single-player or playable offline.
Some examples :
Fire Emblem : Shadow Dragon has a shop that connects to the internet and is the only place where you can get an item required for a specific class promotion. I shit you not, the only reason it needs access to a long dead server is to check the current date, because the shop’s content depends on the day of the month.
Similarly, Metroid Prime 3 and Metroid Prime Trilogy had an “online” component… Some of the in-game rewards could only be obtained by spending “friend credits”. What happened is you earned a credit, you couldn’t spend it yourself, you had to send it to a friend and have them do the same for you. This was the only way the games used the online service. Bonus, they rereleased Trilogy on Wii U, long after the server shutdown, and did not do anything to let you go around that.
And also on the Wii U, Mario Vs Donkey Kong Tipping Stars had a level designer. You could unlock parts for the designer with stars, earned by playing levels… Shared on miiverse. They shut down Miiverse, even before the end of the console’s (short) life, and they even kept selling the game after that, with only a short message to warn “not all functionalities” were available. The truth is that without the miiverse stars you could barely unlock anything for the designer, so it was basically useless even for offline.
Most of the “physical” media games are just launchers to download a copy anyway. Modern gaming outside of GOG or places that allow you download DRM free, fully offline functional games (at least for single player) are the only thing I would consider when thinking about whether you “own” the media. But the most popular methods for getting games through Xbox, Playstation, or PC (Steam, Epic, etc.) you only “own” it as long as the company continues to allow it.
I mean, even like 10 years ago when I bought a PS4 for Christmas for our kids, it was a pretty fucking disappointing Christmas Day because opening the console you have to update before you can use it, and none of the discs we bought were actually playable without gigs of downloads. I don’t think anyone got to play anything until like 9pm that day.
After this I’m getting an external drive and backing my gog library, since it and itch io are the last bastions of ownership (shame I can only pay in USD on itch).
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Thanks for the tip
Steam can be too, fyi
Remember the time when Sony invented rootkits to make their drm stronger? Pepridge farm remembers.
Remember when Sony made you use a proprietary mini SD card for your handheld instead of just allowing the format that was already in place and widely adopted?
PSVITA COULD HAVE WON THE HANDHELD WARS IF NOT FOR THIS /copium
I’m still salty
Do not despair. Vita is one of the greatest home brew consoles ever. I love my hacked vita.
Pretty sure the Vita was just entirely abandoned, it would have been a powerhouse even as it was if Sony hadnt done so
I’m not sure I’ve ever seen a mini SD card. To me it seems that consumer electronics went from regular SD straight to micro SD, skipping the mini SD step. What was it used for? Phones?
Pretty much.
A very small set of phones used SD, then MMC (thinner), then mini-SD.
Once micro SD arrived, that was pretty much it.
Remember when Sony stopped us all from having easy access to high density compact disc storage by slapping obnoxiously large fees onto blueray decoding licensing that they still maintain today? Or how about that whole… betamax… actually I’ll just leave that one to history.
HDDVD should have won for that alone
No but I remember the old school playstation memory cards that plugged into the front of the console that were required to save your games on. I still have one with PS2 saves for GTA San Andreas and Gran Turismo 3 & 4 and stuff
Ironically, it was adopted by everyone except Sony, which had Memory Stick, yet didn’t use it for the Vita.
Well, at least, the Vita cards were big enough to download all the great Vita exclusives such as… uh…
Was that the memorystick pro duo, which actually beat even many early UHS-I SD cards at write and read speeds?
The Vita used overpriced proprietary memory cards.
Interesting, from what I can find online even though it’s unique to the vita it’s still just the memorystick pro duo protocol under the hood, with a DRM system similar to the one Sony uses for their modern CFExpress Type A cards.
I own 4 PS5 games, all are physical, all were bought used and I can sell them on if I want. This November I opted not to renew PS plus.
It amazes me this is still possible but I’m not complaining.
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Just remember, any game that requires patches will not be able to get patches after the switch loses support from Nintendo
So you own the physical cartridge but the patches that were (in some cases) required to make the game work will be unable to be downloaded in the future
This is why I support modding consoles, that way I can continue to have a fully functional console long into the future
On the switch, the titles that require the day one update to function is generally a lot lower than the other platforms.
Its the reason why when a game leaks in advance, piracy can play it, because the cart dump is usually the complete functional game
I’m more referring to patches in general.
A great example of a past Nintendo console that no longer has support but is online enabled is the 3DS.
Pokemon X and Y had a game breaking bug on launch that if not patched means that there’s a whole chunk of the game that of you save in that location the game save corrupts, now that online support is gone you can no longer get the patch that fixes the bug.
So if you got a copy of Pokemon X or Y and a 3DS today, you’d never be able to get the patch.
Nintendo, to date, has never shut down the CDN for any console. You can still redownload titles purchased on the Wii Shop Channel, for example. This means that you would be able to download updates for Pokémon X and Y or any other 3DS game.
Not x&y specific, but at times, newer versions of carts will contain the update for a game. Not all carts are the 1.0 version of the game.
Not all carts ship with version 1.0, but all versions that shipped with 1.0 will stay at 1.0.
For example:
Breath of the Wild is on version 1.3.1, if you have a cart from launch it will still be on the older version and the console will prompt you for an update. But without online functionality those updates will be impossible to get.
Technically, there one other option, the switch allows for updating via local updates. Youd just need another user who has the update installed nearby.
Which will be a number of people that will only go down with time
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I’m talking about when Nintendo no longer support the online functionality of the console
And in the regards of patches
You will be unable to get patches for the game after they drop online support
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DLC and bug fixes are downloaded as patches, once online support is gone you won’t be able to download that stuff again. So if you buy a second hand cart after online is gone or you uninstall the game data after online is gone there’s no getting that back. It’s gone without a modded console.
For example:
Breath of the Wild is on version 1.3.1, all changes since the version on the cart you have will be impossible to get once online functionality is gone.
If there’s DRM involved, then you’re renting, not buying. Take that into account when considering how to spend money.
We need to stop calling it digital “ownership”! You don’t get to own anything as a customer on these platforms, because rights that can be taken away on a whim are no rights at all.
because rights that can be taken away on a whim are no rights at all
They’re rights to temporary access. A contacted temporary right.
I agree with your main point that it’s not ownership though.
What you’re talking about is being allowed to use something or being tolerated, that’s different from having a right. A temporary right is a real right for a specified time frame, but here it would just be “until I decide you don’t”.
If buying isn’t owning, then piracy isn’t stealing.
It never was
Arr-men to that!
Whatsab!
In the case of pc platforms like GOG, and itchio, if you get a drm free version of a title, theres nothing the company can do to both stop you from storing it on an external storage (or multiple) if you wanted. They wouldnt be able to revoke it if its a single player game.
Technically, you still don’t own it. You have a licence that they can revoke at will. They just can’t enforce it.
What makes you say so?
GoG about page explicitly talks about owning, and terms even explicitly mention advance notification so you can download Dr free versions if they will ever become unavailable.
GoG terms do not qualify purchases as temporary access licenses - only to the degree of servicing downloads as long as possible and without other limitation.
- https://support.gog.com/hc/en-us/articles/212632089-GOG-User-Agreement?product=gog
- https://www.gog.com/about_gog
We don’t believe in controlling you and your games. Here, you won’t be locked out of titles you paid for, or constantly asked to prove you own them - this is DRM-free gaming.
You know that’s the exception to the general trend though right? GoG has good terms, most others do not.
Physical media still is a better way to go than digital whenever possible.
Commenter specifically talked about gog and itch. Other commenter then replied you wouldn’t own it [there].
The comment chain specifically moved away from “general trend”.
Works for a lot of Steam games too.
Points at the Jolly Roger.
🏴☠️
And it’s a heave-ho-hi-ho, comin’ down the way
“Stealin’” films and movies and all the other games
And it’s a ho-hey-hi-hey, corpos bar your doors
When you see the Jolly Roger on Francisco’s mighty shores!
OoO this would be fun to try to do the whole song…
I was hoping someone would recognize it lmao
I miss Armored Core Masters of the Arena. I will not under any terms, ever touch AC5 because of exactly this fucking bullshit brainwashing nonsense. It was perhaps the best video game I’ve ever played and that’s not a short list. I quit them and I’d only give exceptions to Sauerbraten these days and, well, I just don’t do it anyway cuz I now prefer board games because it’s like playing games with real people. I’m not good socially and need the means to practice, in all honesty.
So yeah, fuck Sony, and fuck PS. I refuse to even pirate their nonsense. I have zero interest in anything that isn’t FOSS.
What the hell they talking about? Digital ownership is amazing. I can stream all my content from my server and keep it forever as long as I backup regularly. What sucks is buying shit digitally because then you don’t own it at all
Yeah they’re not talking about ownership here. They’re talking about custodial “ownership”. Like when you buy bitcoin and keep in on an exchange - you down actually own it.
Some people think if you buy a movie from Sony or any other online only marketplace you actually own it….
It’s a “permanent” rental, Until something like this happens.
It’s not even a rental. It’s “permission” to stream anytime anywhere or possibly store a cached copy until the company changes its mind or ceases to exist.
I think “licensing” is the correct word here, instead of “ownership”.
The users in question don’t “own” anything, they merely “license” it.
“ownership” lol
In the current stage of late capitalism we do not actually own anything, we cannot question the sanctity of “Capital” and we are already monitored in many ways 24/7
In addition, remember how Sony bought OnLive then shut it down? Fuckers.
OnLive was a decade ahead of its time, and it worked decently.
Problems were nobody really expected it to last and prior wanted to be able to keep their games off the service shut down.
I think their biggest mistake though was targeting gaming. Imagine if instead they offered enterprise software rental.
Say your business needs to use ArcGIS, but just for one little project. Pay 200 bucks to rent the software for a few hours, make a deliverable, and that’s it.
Or what if you want to do a quick Photoshop project? Pay 10 bucks for an hour of time workout having to download anything or buy a $1000 software package (CS was a purchased product back then), then email yourself the final image.
It also would have been great for anti-piracy purposes for some software, since the client only ever gets an AV stream.
Yeah sometimes companies buy competition not to absorb them but to destroy them.