• @shawnshitshow@sopuli.xyz
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    2322 years ago

    1.5 years of learning unity gone down the shitter. here I come, godot

    even if they backtrack, trust is ruined at this point. this only makes sense if you’re trying to destroy the company intentionally and short your stock on the way out. what the fuck

        • @EonNShadow@pawb.social
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          262 years ago

          Which means he sold at the top, then bought more at the bottom so he can ride the train back up to do the same thing again.

          This isn’t a good thing.

          • @KillAllPoorPeople@lemmy.world
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            32 years ago

            It was probably part of his contract. It wasn’t $40 when he sold it. As probably allowed by his contract, he sold it back to the company and bought it back for pennies. It’s just compensation not some conspiracy on his individual part.

            • @dragonflyteaparty@lemmy.world
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              22 years ago

              What you said doesn’t make any sense. Either it wasn’t $40 a share when he sold it like you said in this comment or it was $40 a share like you said in the previous comment.

              • @KillAllPoorPeople@lemmy.world
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                2 years ago

                I guarantee you his contract looks like something like this, “If you meet X performance metric, the company will buy N amount of shares (maximum 2000) back at the maximum/average stock price within Y days and sell you back the amount of shares sold (maximum 2000) for Z dollars.”

    • Kichae
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      1122 years ago

      1.5 years of learning unity gone down the shitter.

      And this is the real damage to their business here. They clearly lost sight of their business model: Create an army of developers who know their product very well, so that it’s on a short list of products studios are all but forced to consider.

      A wave of developers who know soemthing other than Unity or Unreal has the potential to turn the games development ecosystem totally on its head. They didn’t shoot themselves on the foot, they possibly shot themselves in the femoral artery.

      • @jayandp@sh.itjust.works
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        112 years ago

        They didn’t shoot themselves on the foot, they possibly shot themselves in the femoral artery.

        I myself have been describing it as them shooting themselves in the chest, and are now bleeding out on the floor asking how it happened.

      • @luxyr42@lemmy.dormedas.com
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        2 years ago

        Yes, but no. My company is working in a proprietary engine, so there is almost no one we can hire with that engine experience, but we still want people who became familiar and strong with other engines because they can do it again with ours.

        Don’t be too discouraged by this, but start learning your next engine.

    • @nephs@lemmygrad.ml
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      142 years ago

      Don’t forget those skills are transferable!

      Streams of events, object manipulation and shit is used everywhere. Just a few minor concept changes, just like from one company to another.

      • @derpgon@programming.dev
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        12 years ago

        Concept, yes. The actual infrastructure, tool chains, and processes are usually not. The IDE is different, the language is different, the keyboard shortcuts are different.

        The only non-pain point are probably assets. But the code is not really transferable.

        Most of the stuff needs to be completely rewritten.

        • @nephs@lemmygrad.ml
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          12 years ago

          Yes, I understand! I’m talking from the perspective of someone that learned those skills.

          That learned about tool chains, about the required infrastructure, the processes, IDE configuration, etc.

          I’m not saying the change is painless. I’m saying for each of those, there’s an equivalent in any other game making tool. The foundations help to learn the new ones faster. And the new ones takes you generalised knowledge further. Which only contributes to your professionals growth.

          At the end of the day, every technology will be replaced. Being able to transfer skills between different scenarios is a valuable skill itself. :)