Fees of up to $0.20 per install threaten to upend large chunks of the industry.
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How is unity to determine a company’s revenue on a game if not self reported by a company?
They guess.
We leverage our own proprietary data model and will provide estimates of the number of times the runtime is distributed for a given project – this estimate will cover an invoice for all platforms.
From their FAQ.
So… They bill you based on a guess?
Not just any guess…a proprietary guess. So extra smokescreen and mirrors
Very legal, very cool.
Thanks for the clear response. 👍🏻
Telemetry built in the proprietary software, just like any other propietary software really.